Class GuildSetupController

java.lang.Object
net.dv8tion.jda.internal.handle.GuildSetupController

public class GuildSetupController extends Object
  • Constructor Details

    • GuildSetupController

      public GuildSetupController(JDAImpl api)
  • Method Details

    • ready

      public void ready(long id)
    • setIncompleteCount

      public boolean setIncompleteCount(int count)
    • onReady

      public void onReady(long id, DataObject obj)
    • onCreate

      public void onCreate(long id, DataObject obj)
    • onDelete

      public boolean onDelete(long id, DataObject obj)
    • onMemberChunk

      public void onMemberChunk(long id, DataObject chunk)
    • onAddMember

      public boolean onAddMember(long id, DataObject member)
    • onRemoveMember

      public boolean onRemoveMember(long id, DataObject member)
    • onSync

      public void onSync(long id, DataObject obj)
    • isLocked

      public boolean isLocked(long id)
    • isUnavailable

      public boolean isUnavailable(long id)
    • isKnown

      public boolean isKnown(long id)
    • cacheEvent

      public void cacheEvent(long guildId, DataObject event)
    • clearCache

      public void clearCache()
    • close

      public void close()
    • containsMember

      public boolean containsMember(long userId, @Nullable GuildSetupNode excludedNode)
    • getUnavailableGuilds

      public gnu.trove.set.TLongSet getUnavailableGuilds()
    • getSetupNodes

      public Set<GuildSetupNode> getSetupNodes()
    • getSetupNodes

      public Set<GuildSetupNode> getSetupNodes(GuildSetupController.Status status)
    • getSetupNodeById

      public GuildSetupNode getSetupNodeById(long id)
    • getSetupNodeById

      public GuildSetupNode getSetupNodeById(String id)
    • setStatusListener

      public void setStatusListener(GuildSetupController.StatusListener listener)
    • onUnavailable

      public void onUnavailable(long id)
    • onTimeout

      public void onTimeout()